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	<description>Indie Game and Mobile App Studio</description>
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		<title>How to Change Select Values Correctly with JQuery</title>
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		<pubDate>Thu, 25 Apr 2013 11:28:23 +0000</pubDate>
		<dc:creator>Edithson Abelard</dc:creator>
				<category><![CDATA[Jquery]]></category>
		<category><![CDATA[html5]]></category>
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		<description><![CDATA[For the most part, while using Jquery you can change most dom attributes using $.attr() function. Which is great for altering id, classes, names and many other values. &#160;But what happens when you try to change input values that need to be submitted. &#160; The Path to Discovery On a recent project, we had to [...]]]></description>
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		<title>Using Watch Folders with Texture Packer</title>
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		<pubDate>Mon, 08 Oct 2012 14:35:00 +0000</pubDate>
		<dc:creator>Edithson Abelard</dc:creator>
				<category><![CDATA[Front-end Development]]></category>
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		<description><![CDATA[&#160; Organizing sprites has been made even easier with Texturepacker watch folder feature. Learn how to import folders into Texturepacker and how the folder names affects exported classes. In this project centered video you will learn how to use texturepacker from start to export. And how to setup your html file. &#160; Tools of the [...]]]></description>
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		<title>Animating in Maya for Unity 3D &#8211; Scripting a door</title>
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		<pubDate>Tue, 19 Jun 2012 10:28:50 +0000</pubDate>
		<dc:creator>Edithson Abelard</dc:creator>
				<category><![CDATA[Unity 3D]]></category>
		<category><![CDATA[bake animations for unity 3d in maya]]></category>
		<category><![CDATA[game development]]></category>
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		<category><![CDATA[Unity 3D Maya]]></category>
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		<description><![CDATA[Creating Animations In Maya for Unity 3D There are many ways to create animations for Unity 3D. In this video watch as Edithson Abelard introduces how to create an animation in maya then export it for use in Unity 3D. Using Unity 3D, you will learn how to split animations into parts to be used [...]]]></description>
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		<title>Create Steam in Unity 3D with Shuriken Particles</title>
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		<pubDate>Sat, 09 Jun 2012 19:48:35 +0000</pubDate>
		<dc:creator>Edithson Abelard</dc:creator>
				<category><![CDATA[Unity 3D]]></category>
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		<category><![CDATA[game development]]></category>
		<category><![CDATA[particles room]]></category>
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		<category><![CDATA[Shuriken]]></category>
		<category><![CDATA[steam bathroom]]></category>
		<category><![CDATA[unity 3d]]></category>
		<category><![CDATA[unity 3d tut how to]]></category>

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		<description><![CDATA[Unity 3D is more than just a 3d game development engine, you can create rich interactive experiences geared towards your target audience. I will show you how to apply the same principles of game development to create steam within a bathroom. In this video you will learn some great tips &#38; tricks on how to leverage Unity 3D, [...]]]></description>
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		<title>Unity 3D &#8211; Constant Force</title>
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		<pubDate>Fri, 11 May 2012 10:15:39 +0000</pubDate>
		<dc:creator>Edithson Abelard</dc:creator>
				<category><![CDATA[Unity 3D]]></category>
		<category><![CDATA[constant force]]></category>
		<category><![CDATA[moving objects using force]]></category>
		<category><![CDATA[unity 3d]]></category>

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		<description><![CDATA[Learn how to use the Unity 3D component Constant speed and how it differs from rigidbody addForce. Edithson Will also teach you ways to optimize your code and follow up with using vectors to move the ship/bomber around. What you&#8217;ll learn * How to use the component constant force. * The benefits of using addForce [...]]]></description>
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